A platform for building 3D and virtual reality scenes that visitors can walk through, with block coding to make objects respond.
Creative Amplify
Each student curates one room of a shared CoSpaces Edu gallery around a theme, hanging their own work beside two classmates' pieces with a written curatorial rationale.
Groups measure temperature and wind at six spots in the school grounds, take a 360 photo at each, and build a CoSpaces Edu tour where visitors click to hear why each spot is warmer, colder or more sheltered.
After a river fieldwork day, students build a CoSpaces Edu tour from 360 photos of four sites, with their width, depth and velocity data and a recorded commentary at each.
Students build a 3D exhibit on a festival from the Spanish-speaking world in CoSpaces Edu, with recorded Spanish commentary, and Grade 8 visitors view each one in AR at a marked spot in the grounds.
Creative Transform
Students model a real spot in the school grounds to its measured size in CoSpaces Edu and design a kinetic sculpture for it, coding its parts to move and to change when a visitor clicks it.
Pairs build the Birlings' dining room in CoSpaces Edu and write two versions of each character's speech, coded so the visitor hears the guarded or the cornered version depending on which clues they have found.
Students rebuild one stage of the 1914 to 1918 chain of evacuation at full scale in CoSpaces Edu from sources, walk a stretcher carry through it, and use what they find to explain why evacuation was so slow.
This page is one of a growing set of PICRAT examples by cell, subject and grade. Page maintained by Andy Perryer.