Real classroom lesson ideas that sit in the CR cell, grouped by subject. Plus a few anti-examples to sharpen your placement.
By Andy Perryer, Global Head of Digital Learning21 lessons
Creative Replace sits at the Creative row and the Replace column of the PICRAT grid. Students are creative; the technology is replacing something analogue.
Art
Digital sketchbook of weekly observations (KS2)
Year 4
· 25 min
· 1 device per child plus stylus
Each child keeps a digital sketchbook adding one observation sketch per week (e.g. a pet, a leaf, their breakfast, a family member's hand). They submit at half-term.
Each child takes 6-8 photographs around their home or school on a chosen theme (colours, textures, faces, light). They arrange the photos into a digital collage with title and submit.
Year 7
· 30 min
· 1 device per student plus stylus
Each student keeps a digital sketchbook in Procreate, adding one observation sketch per week over a half-term (e.g. a leaf, a hand, a chair, a face). They submit the sketchbook at half-term.
Each student collects 12 reference images for a chosen art topic (e.g. portraits across cultures, landscape composition styles, colour use in advertising) into a digital folio. They write a one-line caption for each image explaining its relevance. They submit the folio.
Process-photo journal of a single artwork
Year 9
· 30 min
· 1 device per student
Each student photographs their work-in-progress on a single artwork at six stages, from initial sketch to finished piece. They submit the six photographs in sequence with a one-line caption per stage explaining the decision they made.
Computing
Each child programs a Bee-Bot to navigate a course
Year 3
· 30 min
· Shared Bee-Bots between small groups
Each small group programs a Bee-Bot to navigate a simple course on the floor (e.g. forward, turn, forward, stop). Children take turns and refine their sequence.
Each child builds a Scratch quiz with at least three multiple-choice questions where the sprite reacts differently to right and wrong answers. Submit the project.
Each student builds a Scratch story with at least two sprites, two backdrops, and a sequence of dialogue blocks where the sprites take turns speaking. The story has a beginning, a middle and an end. Students submit their finished project to the teacher's class studio.
Year 8
· 50 min
· 1 device per student plus a micro:bit each
Each student programs a micro:bit to display a randomly-chosen rock, paper or scissors symbol when the A button is pressed. They flash their micro:bit, test it, and play a round with a partner using their two micro:bits.
Each student writes a Python program that asks the user a yes-or-no question, picks a random response from a list of eight Magic 8-ball-style answers, and prints it. They test their own program with three sample questions and submit a screenshot of the running code.
Each student produces three garment design sketches in a digital sketching app for a chosen audience (e.g. winter sportswear for teenagers, school uniforms for primary children, festival wear). Each sketch includes annotations on fabric, function and target market.
Each student designs a desk phone holder in Tinkercad with at least three distinct components (base, holder, cable channel). They export an STL file and a screenshot. The teacher reviews and selects three for 3D printing.
Each student designs a logo for a fictional product brand they have specified (e.g. a sustainable trainer brand, a health-tech wearable). The logo must work in three sizes, three colour treatments and on a black-and-white print. They submit a single sheet showing all variations.
Year 6
· 50 min
· 1 device per child plus headphones
Each child takes a 30-second silent video clip (school sports highlights, a nature scene) and composes a soundtrack using a DAW. Submit clip with embedded soundtrack.
Year 8
· 45 min
· 1 device per student plus headphones
Each student programs a 16-step beat using kick, snare and hi-hat samples in a step sequencer. The beat must have a four-on-the-floor feel and a clear backbeat. They export and submit.
Year 8
· 45 min
· 1 device per student plus headphones
Each student composes a 30-second original melody using the virtual piano in GarageBand. The melody must use four distinct pitches and have a clear rhythmic pattern. Students export to mp3 and submit.
Year 9
· 50 min
· 1 device per student plus headphones and a mic
Each student records four sequential layers of their own voice singing the parts of a simple round (e.g. Frere Jacques) on a multitrack DAW. They mix the levels and export.
Open Generate, pick a subject and an age range, and you will get a full 3x3 matrix of nine lesson ideas in under a minute. The CR cell is one of the nine.