Creative Replace sits at the Creative row and the Replace column of the PICRAT grid. Students are making something, and the technology is the medium for a product they could have made another way.

Year 2 type a Pepys-style diary entry for 2 September 1666 in Book Creator. Year 7 make a Canva leaflet persuading Year 6 visitors to join a club. Year 10 model a desk phone stand in Tinkercad. Year 8 compose a four-note melody on GarageBand's keyboard and play it live.

The making is real and so is the thinking behind it. What the technology adds is mostly neatness and convenience. That is a fair trade when the point of the lesson is the diary, the leaflet or the melody.

If you want the technology to do more, the usual move is to add a voice, an audience or a round of feedback. A leaflet becomes a recorded radio appeal. A typed page becomes a narrated book for a younger class. Those sit in Creative Amplify.

Art

Grade 3 weekly nature-table drawings in Seesaw journals

Grade 3 (Year 4, age 8 to 9) · 120 min · 1 tablet per child with a stylus

Creative Replace

Once a week for half a term, each child draws one object from the class nature table with Seesaw's drawing tool and adds it to their journal.

Read the lesson and why it sits here →

Grade 4 'colours of our school' photo collage arranged in Canva

Grade 4 (Year 5, age 9 to 10) · 45 min · 1 tablet per child

Creative Replace

Each child photographs six to eight colourful details around the school grounds and arranges them into a titled collage in Canva.

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Grade 5 still-life of a cut pomegranate painted on one layer in Procreate

Grade 5 (Year 6, age 10 to 11) · 50 min · 1 iPad per child plus stylus

Creative Replace

Each child paints a cut fruit from observation in Procreate, working on a single layer with one brush as they would with poster paint.

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Grade 7 Warhol-style four-colourway repeat of a drawn soup tin in Canva

Grade 7 (Year 8, age 12 to 13) · 50 min · 1 device per student

Creative Replace

Students photograph their own line drawing of a tin, bring it into Canva and build a four-panel Warhol-style repeat with a different flat colour scheme in each panel.

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Grade 8 six-stage process record of a lino print in PowerPoint

Grade 8 (Year 9, age 13 to 14) · 40 min · 1 device per student

Creative Replace

Each student photographs a lino print at six stages, from first drawing to final print, and sets the photos out in order in PowerPoint with a caption explaining each decision.

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Pre-K draw a Bonfire Night firework picture in Microsoft Paint for the class display

Pre-K (Early Years, age 3 to 5) · 25 min · 1 touchscreen laptop per student, with an adult

Creative Replace

After looking at photos of fireworks, children draw their own bursts, trails and sparkles on a black background in Microsoft Paint, and the pictures are printed for the Bonfire Night display.

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Computing

Grade 3 Scratch character that dances, changes colour and reacts to key presses

Grade 3 (Year 4, age 8 to 9) · 45 min · 1 device per child

Creative Replace

Each child programs a Scratch character of their choice to dance in a loop, change colour and jump when the space key is pressed.

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Grade 4 Scratch quiz on the Anglo-Saxons with a sprite that reacts to answers

Grade 4 (Year 5, age 9 to 10) · 50 min · 1 device per child

Creative Replace

Each child builds a three-question Scratch quiz about the Anglo-Saxons, using if-then-else so the sprite reacts to right and wrong answers and keeps a score.

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Grade 5 junction traffic lights with a pedestrian button, coded on a micro:bit

Grade 5 (Year 6, age 10 to 11) · 60 min · 1 micro:bit and laptop per pair

Creative Replace

Pairs clip red, amber and green LEDs to a micro:bit and code the UK traffic-light sequence, with a button that brings in a pedestrian phase.

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Grade 6 Scratch story with two characters and timed dialogue

Grade 6 (Year 7, age 11 to 12) · 50 min · 1 device per student

Creative Replace

Each student programs a short Scratch story in which two characters take turns to speak across two scenes.

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Grade 7 robot character drawn from p5.js shape commands on a 400 by 400 canvas

Grade 7 (Year 8, age 12 to 13) · 50 min · 1 device per student

Creative Replace

Students plan a robot on the squared page of their book, then write p5.js commands such as rect(), ellipse() and fill() to draw it at the coordinates they planned.

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Grade 7 rock, paper, scissors game coded on a micro:bit with pupil-designed icons

Grade 7 (Year 8, age 12 to 13) · 50 min · 1 device and 1 micro:bit per student

Creative Replace

Each student codes a micro:bit to show a random rock, paper or scissors icon of their own design when it is shaken, then plays a classmate.

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Grade 9 Magic 8-ball program using a Python list and random.choice

Grade 9 (Year 10, age 14 to 15) · 50 min · 1 device per student

Creative Replace

Each student writes a Python program that answers a yes-or-no question with a random reply from a list of eight answers they wrote.

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Design and technology

Grade 9 desk phone stand modelled in Tinkercad and exported for printing

Grade 9 (Year 10, age 14 to 15) · 100 min · 1 device per student

Creative Replace

Each student models a three-part desk phone stand to a set of phone dimensions in Tinkercad and exports it as an STL file.

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Grade 9 flat-pack nest box drawn as a laser-cutting net in Tinkercad

Grade 9 (Year 10, age 14 to 15) · 120 min · 1 device per student

Creative Replace

Students draw the six panels of a blue tit nest box with finger joints in Tinkercad, lay them flat and export an SVG for the laser cutter.

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Grade 10 logo sheet for a fictional trainer brand with size and colour variants

Grade 10 (Year 11, age 15 to 16) · 60 min · 1 device per student

Creative Replace

Each student designs a logo for a fictional sustainable trainer brand and lays out one sheet showing it at three sizes, in three colour treatments and in single-colour black.

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English

Persuasive writing: a Canva leaflet persuading Grade 5 visitors to join a Grade 6 club

Grade 6 (Year 7, age 11 to 12) · 60 min · 1 device per student

Creative Replace

Each student writes and lays out a one-page leaflet in Canva persuading visiting Grade 5 pupils to join one of the school's Grade 6 clubs, printed for the open evening.

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Analysing a poem: three-paragraph written response on power in Shelley's 'Ozymandias'

Grade 7 (Year 8, age 12 to 13) · 50 min · 1 device per student

Creative Replace

Each student types a three-paragraph answer in their own Google Doc on how Shelley presents power in 'Ozymandias', following 'what, how, why' with one quotation in every paragraph.

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Geography

Kindergarten map of the classroom with a four-symbol key, drawn in Microsoft Paint

Kindergarten (Year 1, age 5 to 6) · 45 min · 1 laptop per student

Creative Replace

After walking the classroom, each child draws a bird's-eye map of it in Microsoft Paint with rectangles for tables and a key for the door, windows, sink and book corner, and the printed maps are used in a hunt next lesson.

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Each child makes a one-page explanation poster of the water cycle in Adobe Express, with a diagram and four short numbered paragraphs, printed for the Grade 2 corridor.

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History

Grade 1 Pepys-style diary entry for 2 September 1666, typed in Book Creator

Grade 1 (Year 2, age 6 to 7) · 60 min · 1 tablet per student

Creative Replace

After hearing extracts from Samuel Pepys's diary, each child types their own one-page diary entry as a Londoner on 2 September 1666 in Book Creator, and the pages are printed for the Great Fire display.

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Each student designs a one-page notice in Canva, dated 1872, in which Titus Salt's mill invites Bradford workers to move to Saltaire, using five accurate features of the village and one of its rules.

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Causes of the First World War: Cabinet memo for or against war, 2 August 1914

Grade 8 (Year 9, age 13 to 14) · 50 min · 1 device per student

Creative Replace

Each student writes a one-page memo to Asquith, dated 2 August 1914, arguing for or against British intervention from the evidence in the source pack.

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Maths

Equivalent fractions: design a patchwork quilt square in Microsoft Paint

Grade 3 (Year 4, age 8 to 9) · 45 min · 1 device per child

Creative Replace

Each child designs a sixteen-square quilt patch in Paint that is half, a quarter and two eighths in different colours, labels each colour with two equivalent fractions, and adds it to a class quilt.

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Area and perimeter: design a five-enclosure zoo plan on a squared grid in Seesaw

Grade 4 (Year 5, age 9 to 10) · 50 min · 1 tablet per child

Creative Replace

Each child designs a zoo plan in Seesaw with five rectangular enclosures of 12, 16, 24, 30 and 36 m², chooses the length and width of each, and works out how much fencing the whole zoo needs.

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Music

Grade 3 four-bar body-percussion rhythms recorded as voice notes in Seesaw journals

Grade 3 (Year 4, age 8 to 9) · 45 min · 1 tablet per group of 3

Creative Replace

Groups of three compose a four-bar body-percussion rhythm in stick notation, rehearse it and record the performance as a voice note in Seesaw for the teacher to assess.

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Grade 4 question-and-answer phrases on GarageBand's keyboard set to a pentatonic scale

Grade 4 (Year 5, age 9 to 10) · 45 min · 1 iPad per pair, with headphones

Creative Replace

Pairs compose a two-bar question and a two-bar answer on GarageBand's on-screen keyboard, set to the major pentatonic scale, and perform them live over a class drone.

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Grade 5 intro, groove and outro loop piece arranged in BandLab for Education

Grade 5 (Year 6, age 10 to 11) · 50 min · 1 Chromebook per student, with headphones

Creative Replace

Each child arranges a 24-bar piece from BandLab's loop library in three sections, bringing layers in and taking them out to build and thin the texture.

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Grade 7 four-note melody composed on GarageBand's keyboard and played live

Grade 7 (Year 8, age 12 to 13) · 50 min · 1 iPad per student plus headphones

Creative Replace

Students use GarageBand's on-screen keyboard as their instrument to compose an eight-bar melody from four pitches, then perform it live to the class.

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Grade 7 four-on-the-floor dance beat programmed in GarageBand's Beat Sequencer

Grade 7 (Year 8, age 12 to 13) · 45 min · 1 iPad per student plus headphones

Creative Replace

Each student programs a 16-step drum pattern with kick, snare and hi-hat, varies it, and writes a fill for the end of a four-bar phrase.

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PE

Heart rate and exercise: planning a gradual pulse-raiser warm-up on a PowerPoint slide

Grade 7 (Year 8, age 12 to 13) · 50 min · 1 device per student

Creative Replace

Each student plans a ten-minute warm-up for a Grade 6 netball lesson on a one-slide PowerPoint template, ordering activities so heart rate rises gradually, and the plans are printed and marked.

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PSHE

Grade 10 one-page guide to reading a first payslip, made in Canva

Grade 10 (Year 11, age 15 to 16) · 50 min · 1 device per student

Creative Replace

Students make a one-page guide that explains each line of a fictional apprentice's payslip, from gross pay and tax code to National Insurance and take-home pay.

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Science

Each child designs a fact card in Canva for one of ten materials, with a drawing, its state at room temperature and its melting temperature, ready to print for a class ordering game.

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Photosynthesis: six-panel Canva comic of a carbon atom from bus exhaust to caterpillar

Grade 7 (Year 8, age 12 to 13) · 50 min · 1 device per student

Creative Replace

Each student makes a six-panel comic in Canva following one carbon atom from a bus exhaust, through a stoma and a chloroplast, into starch, into a caterpillar and back into the air.

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Lessons that look Creative Replace but sit in another

Useful counter-examples when you are checking your own lesson placement on the PICRAT grid.

This page is one of a growing set of PICRAT examples by cell, subject and grade. Page maintained by Andy Perryer.